
Unsteady footing - Mountains and jungles offer a greater chance of falling to one's death and may make it more difficult to build farms or homes on the surface.Scarce Wood - Some biomes contain few or no trees, forcing the player to resort to alternative methods of obtaining wood.Others lack grass, so animals cannot spawn over time. No/Few Animals - Some biomes do not spawn animals when generated.Skeletons can shoot the player in the safety of bodies of water while zombies may sink and become drowned. Mobs that die in sunlight can survive if they are within the water. It is also difficult to build large farms or structures. This, in turn, means that escaping dangerous situations and monsters will be harder. Flooded - Due to the player's dampened speed in water, it can be difficult to navigate at speeds that you'd get on more land-based biomes.Biomes that contain a lot of hills and mountains can cause similar ambush situations. Because of this, players can potentially get ambushed by groups of monsters at a time. Biomes that contain an excessively large amount of trees can shelter monsters during the daytime and allow them to resume spawning under the cover of vegetation. Crowded - This can make biomes difficult to move around in smoothly, as well as requiring the player to landscape the environment if they intend to build.

Scenic - Some biomes are particularly spectacular, whether it is due to personal preference or unique environmental generation that creates memorable areas.Has particular mob spawns - Certain biomes have enhanced spawn rates for mobs, or they can be the only locations where unique ones spawn.Other generated structures can be looted for their resources and even converted into homes, although each structure will come with its own dangers. This, in turn, can endanger the player, but also the villagers, which may even get wiped out in these attacks. However, they also attract illagers and zombies, both of which will attack the village in raids and zombie sieges.

